![]() ![]() 42 This discovery was confirmed, and is generally considered to be the first definitive detection of exoplanets. I love this game and I'm having a lot of fun but unless I'm missing something, the only way to know a questline is a questline currently is to know all the names of all the quests by heart. On 9 January 1992, radio astronomers Aleksander Wolszczan and Dale Frail announced the discovery of two planets orbiting the pulsar PSR 1257+12. If you refuse, Colonial Union won't call you at all anymore. Coordination between your crewmembers is essential to survive the perils that await you.Control the various stations that run your ship. Each player assumes a role aboard the ship: Captain, Pilot, Scientist, Weapons Specialist and Engineer. You have five turns to complete it, no time to upgrade or delay. PULSAR: Lost Colony - Team up to operate a starship and explore a randomized galaxy falling into chaos. Having to stop a meteor in the first half-hour of gameplay while my crew was still learning the controls was another bad experience. If it's so High Priority, why not put it at the top AND in the call you receive on comms, for starters? For instance Open Call: There is still no way to know beforehand that a mission is the start of a chain and missable if you don't take it immediately. Originally posted by godfather:yes i feel the same it is sad lol they DID that in the update that was out when you posted :D I checked the notes and went to see what it does in-game: The "High Priority" tag added with 1.02 at the end of the mission description you get only once you've accepted it is about as useful as a fall hazard sign at the bottom of a ravine. ![]()
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